A bounded (i.e., with a minimum and maximum) range attribute for Unity's Vector2 and Vector2Int fields.
MIT License
A simple build interface for Unity CLI. Support all platforms without executeMethod option.
RMC's best practices for Unity package structure and C# coding standards. It is a recommended sta...
Mesh simplification for Unity.
Well-designed package with useful scripting tools for Unity development
Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for y...
Change the C# compiler (csc) used on your Unity project, as you like!
Easy management of Scoped Registry inside Unity's Package Manager
An extension project for the Unity3D UI system, all crafted and contributed by the awesome Unity ...
Tool extension for the Unity Editor that enables easy access to the player preferences over a sim...
Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.J...
Powershell module for interfacing with Unity installs and projects.
Common extensions for Unity types (UPM)
Collection of utility methods, design patterns, and extensions for Unity.
This plugin extends the UnityEventDrawer to display runtime calls in the inspector.
A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any i...