DynamicBridgeBuilder-Procedural-Generation-Toolkit-for-Unity

DynamicBridgeBuilder is a comprehensive toolkit designed for Unity developers to create procedurally generated bridges in real-time. This powerful and flexible system allows for the dynamic creation of a wide variety of bridge types, adapting to different terrains and environmental constraints within your Unity projects.

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DynamicBridgeBuilder: Procedural Generation Toolkit for Unity

Project Report here.

Example Screenshots

Below are some example screenshots showcasing the features and capabilities of DynamicBridgeBuilder:

Overview

DynamicBridgeBuilder is a powerful toolkit for Unity that enables developers to create procedurally generated bridges in real-time. Whether you're developing an open-world game, an architectural visualization, or an educational tool, this system allows you to dynamically generate and customize bridges to fit any terrain or environment.

Features

  • Physics-Based Interaction: Leverage Unity's physics engine to create realistic, dynamic bridges that respond to forces and collisions.
  • Hinge Joints for Bridge Skeleton: The system uses hinge joints to construct a flexible and interactive skeleton for each bridge, ensuring realistic movement and stability.
  • Procedural Generation: Generate bridges that automatically adapt to their environment.
  • Dynamic Terrain Adaptation: Bridges conform to various landscapes, ensuring perfect integration.
  • Customizable Bridge Sizes: Create bridges of any size and width using base prefabs that are automatically scaled to fit your specifications.
  • Real-time Editing: Adjust parameters in the Unity Editor with immediate visual feedback.
  • Optimized Performance: Efficient algorithms ensure minimal impact on performance.

Installation

  1. Import the .unitypackage into your Unity project:

    • Go to Assets > Import Package > Custom Package....
    • Select the DynamicBridgeBuilder.unitypackage and import it into your project.
  2. Once imported, browse through the folders to locate the example scenes.

Usage

Experimenting with the Features

  1. Navigate to the Sample Scene:

    • Browse through the following folders: Suspension Bridge\RopeBridge-main\SampleScene.
    • Open the SampleScene.unity file.
  2. Running the Test Scene:

    • Once the SampleScene is open, press the Play button in Unity to run the scene.
    • Experiment with the various bridge types and features in real-time.
  3. Customizing the Bridge:

    • Select the BridgeGenerator object in the scene to customize bridge parameters like length, width, and type.
    • Make adjustments and see how the bridge adapts in real-time within the test environment.

Advanced Features

  • Custom Bridge Types:

    • Extend the system by adding your custom bridge styles. Use the provided scripts as a base and modify the generation logic to fit your requirements.
  • Integration with Terrain:

    • Ensure your bridge seamlessly fits into the environment by configuring terrain detection settings. The generator will adjust the bridge’s foundation and structure accordingly.

Contributing

We welcome contributions to enhance DynamicBridgeBuilder! If you have ideas, suggestions, or improvements, feel free to fork the repository and submit a pull request.