DynamicBridgeBuilder is a comprehensive toolkit designed for Unity developers to create procedurally generated bridges in real-time. This powerful and flexible system allows for the dynamic creation of a wide variety of bridge types, adapting to different terrains and environmental constraints within your Unity projects.
Project Report here.
Below are some example screenshots showcasing the features and capabilities of DynamicBridgeBuilder:
DynamicBridgeBuilder is a powerful toolkit for Unity that enables developers to create procedurally generated bridges in real-time. Whether you're developing an open-world game, an architectural visualization, or an educational tool, this system allows you to dynamically generate and customize bridges to fit any terrain or environment.
Import the .unitypackage
into your Unity project:
Assets
> Import Package
> Custom Package...
.DynamicBridgeBuilder.unitypackage
and import it into your project.Once imported, browse through the folders to locate the example scenes.
Navigate to the Sample Scene:
Suspension Bridge\RopeBridge-main\SampleScene
.SampleScene.unity
file.Running the Test Scene:
SampleScene
is open, press the Play
button in Unity to run the scene.Customizing the Bridge:
BridgeGenerator
object in the scene to customize bridge parameters like length, width, and type.Custom Bridge Types:
Integration with Terrain:
We welcome contributions to enhance DynamicBridgeBuilder! If you have ideas, suggestions, or improvements, feel free to fork the repository and submit a pull request.