ScriptableObject based framework / scaffolding that facilitates loosely coupled communication and automatic update propagation between MonoBehaviour components.
MIT License
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Unity | Starter
A framework of patterns for avoiding antipatterns in Unity
Load Scriptable Objects via code
새싹부터 시작하는 Unity 게임 개발
Architectural framework for developing games in C# and Unity
Well-designed package with useful scripting tools for Unity development
A simple tool to create and manage your script templates.
Editor utilities for quickly automating builds by utilizing Scriptable Objects
The solution that allows unity games to update in runtime. 使Unity开发的游戏支持热更新的解决方案。
Unity Script Default Templates Assets
Simple and extensible event system for Unity Engine, implemented via scriptable objects
Example Project for yaSingleton. A singleton pattern implementation for Unity3d. Based on Scripta...
A maintained collection of useful & free unity scripts / library's / plugins and extensions
GameObject Component System for Unity
A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the convent...