The shaders in this repository have been extracted at various points of the compilation process for the WebGPU Shading Language. They are intended for shader compilation research only.
Shaders are compiled to multiple variants, so there may be multiple shaders that are similar. The filename is a unique identifier for the shader. Each shader goes through multiple stages of compilation:
License: MIT (see LICENSE.md)
Unless expressly provided otherwise, the software under this license is made available strictly on an "AS IS" BASIS WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED. Please review the license for details on these and other terms and conditions.