A Toon Shader in Unity Universal Render Pipeline.
MIT License
Screen-space outlines for Unity3d.
记录学习Unity Shader过程中实现过的一些Demo。
Raymarching Shader Generator in Unity
这是一个基于URP的开源仿原神卡通渲染项目
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting...
This project contains a collection of Custom Renderer examples. This will be updated as we refine...
Showing off the power of shader properties in Unity
Shaders created in unity for learning and experimenting purposes
Unity code samples from the Accelerate Solutions Games team
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
3D face landmark detection using MediaPipe's Facemesh and Iris tracking models
A work in progress solution for capsule shadows in Unity.
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Ca...
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of ...
Random collection of Unity assets and prefabs, for use with VRChat worlds and avatars.