World-scale maps using geo-three and support for multiple map providers (Mapbox, Bing, HereMaps, etc)
MIT License
Web framework for building virtual reality experiences.
ThingJS 3D Engine (t3d) is a lightweight, web-first, and extendable 3D rendering library.
JavaScript 3D library.
A collection of A-Frame components
Simulates light coming out of a-video.
Portable 3D/WebXR component based on three.js
A-Frame component using 3D-Tiles
A super collection of A-Frame components.
A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.
JavaScript 3D Library.
A simple port of felixmariotto's three-mesh-ui package for use in A-Frame's environment
An A-Frame WebVR primitive that has a circle of high-resolution terrain near the origin, surround...
#AFrame component to view #webthing in #realtime from #WebXr work as standalone or connected to #...
Web powered cross-platform 3D, WebXR game engine.
A Typescript 3D library loosely based on three.js