Use the WebXR Device API today, providing fallbacks to native WebVR 1.1 and Cardboard
APACHE-2.0 License
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Published by jsantell over 6 years ago
⭐ Bringing WebXR to Unity 3D ! B-)
Exokit WebXR engine for the browser
Repository for the WebXR Gamepads Module
Repository for the WebXR Augmented Reality Module
A polyfill and example code for building augmented reality (AR) and virtual reality (VR) applicat...
A sort-of polyfill to emulate a fake AR environment which can be hit-tested against.
A JavaScript implementation of a WebVR 1.1 VRDisplay
Native VR/AR/XR engine for JavaScript 🦖
Homepage of the Immersive Web WG
Develop and export WebXR experiences using Unity WebGL
Use WebVR today, without requiring a special browser build.
WebXR Layers Polyfill library. Lead: Rik Cabanier.
WebXR for iOS that works with the normal polyfill. The current supported devices are: Cardboard. ...
A feature incubation repo for layering DOM content on/in WebXR content. Feature lead: Piotr Bialecki
Repository for the WebXR Device API Specification.