Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
MIT License
UVAtlas isochart texture atlas
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK a...
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 c...
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. Dir...
Engineering specs for DirectX features.
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
My DirectX 12 playground - engine, editor and a sample game.