glTF-SDK

glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).

MIT License

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glTF-SDK - Add new extensions Latest Release

Published by docEdub 12 months ago

Adds support for the following extensions:

  • KHR_materials_clearcoat
  • KHR_materials_volume
  • KHR_materials_iridescence
  • KHR_materials_transmission
  • KHR_materials_sheen
  • KHR_materials_specular
  • EXT_mesh_gpu_instancing

... and fixes minor issues in extensions:

  • KHR_texture_transform
  • KHR_materials_pbrSpecularGlossiness

Note that this change also adds the string constant for the KHR_materials_variants extension, but it does not implement it. This will be done later if needed.

glTF-SDK - Added MSVC flag guard:ehcont

Published by SergioRZMasson over 2 years ago

Added security compiler flag guard:ehcont for MSVC. This should allow projected that want to use the flag to link against glTF-SDK. Projects that don't use it should not be affected by this change.

Additional Information:
https://docs.microsoft.com/en-us/cpp/build/reference/guard-enable-eh-continuation-metadata?view=msvc-170

glTF-SDK - Hot Fix: Fix OOB Writing issue when using sparse accessors

Published by PolygonalSun over 3 years ago

This release contains a fix for an OOB writing issues with sparse accessors

glTF-SDK - r1.9.5.4: Fix issue with VS 2019 building and added VS2019 testing

Published by PolygonalSun over 3 years ago

glTF-SDK - r1.9.5.3: Fix OOB Writing issue when using sparse accessors

Published by PolygonalSun over 3 years ago

This release contains 1 commit:

glTF-SDK - Hot Fix: Switch RapidJSON flag to iterative

Published by PolygonalSun almost 4 years ago

Contains a fix to switch the read flag for RapidJSON to use Iterative, instead of Recursive