Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
MIT License
Feature samples for the Windows App SDK
UVAtlas isochart texture atlas
Game Launcher for miHoYo - 米家游戏启动器
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. Dir...
How to render into DirectX context using Vulkan
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generate...
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acc...
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 c...
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
Samples for Ab4d.SharpEngine (cross-platform 3D rendering engine)
Engineering specs for DirectX features.
3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor
Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK a...
The Windows App SDK empowers all Windows desktop apps with modern Windows UI, APIs, and platform ...
Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direc...