Lightning fast tilemaps for bevy.
MIT License
An old school terminal shader for the bevy game engine
A minimal 2d layout system (that works in 3d!) for bevy.
Bevy plugin for limited color palette pixel art games
Load heterogeneous texture atlases with Bevy
A simple and ergonomic heightmap terrain plugin for Bevy game engine
Experimental extensions to bevy's parallax mapping shader
Create Bevy TextureAtlases from common spritesheet formats
Voxel game written in Bevy making heavy use of WGSL compute shaders
This template is a great way to get started on a new 2D Bevy game!
bevy plugin for displaying images from a texture atlas in the bevy UI
Helpers for working with 2D tilemaps created with the Tiled map editor
Dynamic ocean material for Bevy.
A simple camera for properly displaying tile-based low resolution pixel perfect 2D games in bevy.
Simple, configurable tilesets in Bevy using RON
draw sprites with the bevy ui