An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
APACHE-2.0 License
A floating origin plugin for worlds larger than the observable universe
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
A 3D infinite grid for Bevy
A minimal 2d layout system (that works in 3d!) for bevy.
Helpers for working with 2D tilemaps created with the Tiled map editor
Voxel game written in Bevy making heavy use of WGSL compute shaders
Simple, configurable tilesets in Bevy using RON
Sdf 2d shape renderer for Bevy
draw sprites with the bevy ui
Lightning fast tilemaps for bevy.
A tiny crate offering a few convenience traits for working with Bevy queries and exactly two Enti...
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Cross-platform (including wasm) persistent key value store plugin for rust games/apps
Spatial datastructures for Bevy
Bevy crate which uses a subset of CSS to update Bevy ECS components