Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open source forever!
A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine
A crate for Bevy that provides a way to "postprocess" scenes after loading them
Tiny Bevy wrapper for etcetera: An unopinionated library for obtaining configuration, data, cache, & other directories
A configurable foliage painting system using perlin noise, grayscale maps, and chunked visibility
A highly customizable window decoration plugin for the Bevy engine, inspired by tauri-plugin-decorum