Yet another purist Doom port.
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Published by Clownacy 8 months ago
Published by Clownacy about 1 year ago
Initial release. Renders at x4 resolution.
Patch to provide server-side demos for OpenArena and ioquake3 (including mods/standalone games ba...
NVIDIA’s implementation of RTX ray-tracing in Quake II
Port of lilium-voyager (Star Trek Voyager: Elite Force Holomatch multiplayer) for PSVITA.
Chocolate Doom is a Doom source port that is minimalist and historically accurate.
Mirror of the moc project, with some of my own changes
An open-source port of Prince of Persia, based on the disassembly of the DOS version.
Fully-featured Doom port for the Raspberry Pi RP2040 microcontroller
Fixes compatibility issues with older games running on Windows 10/11 by wrapping DirectX dlls. A...
QuakeSpasm -- A modern, cross-platform Quake game engine based on FitzQuake.
ioquake3 port for PSVITA (Currently supporting Quake III: Arena, Quake III: Team Arena, OpenArena...
x86 PC emulator that runs both natively and in the browser, via WebAssembly
Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripte...
Port of Quake for Playstation Vita