VitaShell is an alternative replacement of the PS Vita's LiveArea. It offers you a file manager, package installer, built-in FTP and much more. This homebrew was an entry of the Revitalize PS Vita homebrew competition and won the first prize. HENkaku's molecularShell is also based on VitaShell.
See CHANGELOG.md
home
section.Mount uma0:
and attach your USB flash drive. You can now copy stuff from/to your USB stick.uma0:
is listed under the partitions, press `` again and choose Mount USB ux0:
. This will copy important apps like VitaShell, molecularShell, and other files.Refresh livearea
. This will NOT refresh PSP games.Umount USB ux0:
.You can customize those files:
File | Note |
---|---|
colors.txt | All colors adjustable |
archive_icon.png | Archive icon |
audio_icon.png | Audio icon |
battery.png | Battery border icon |
battery_bar_charge.png | Charging battery bar |
battery_bar_green.png | Green battery bar |
battery_bar_red.png | Red battery bar |
bg_audioplayer.png | Background for audio player |
bg_browser.png | Background for file browser |
bg_hexeditor.png | Background for hex editor |
bg_photoviewer.png | Background for photo viewer |
bg_texteditor.png | Background for text editor |
context.png | Context menu image (Can be any size. Suggestion: It will look great if you add alpha channel to your image) |
context_more.png | Context menu more image (Can be any size. Suggestion: It will look great if you add alpha channel to your image) |
cover.png | Default album cover |
dialog.png | Dialog menu image (Can be any size. This image file will be stretched by VitaShell to fit the dialog box. Suggestion: Don't use motives, as it will not look good with wrong proportion) |
fastforward.png | Fastforward icon |
fastrewind.png | Fastrewind icon |
file_icon.png | File icon |
folder_icon.png | Folder icon |
ftp.png | FTP icon |
image_icon.png | Image icon |
pause.png | Pause icon |
play.png | Play icon |
settings.png | Settings icon |
sfo_icon.png | SFO icon |
text_icon.png | Text icon |
wallpaper.png | Wallpaper |
Theme setting: VitaShell will load the theme that is set in ux0:VitaShell/theme/theme.txt
(THEME_NAME = "YOUR_THEME_NAME"
)
General info: You don't need to have all these files in your custom theme, if one of them is missing, the default image file will be loaded instead.
Dialog and context image: If these files are not available, the colors DIALOG_BG_COLOR
and CONTEXT_MENU_COLOR
from colors.txt
will be used instead.
Put your language file at ux0:VitaShell/language/x.txt
, where the file must be UTF-8 encoded and x
is one of the language listed below:
VitaShell does automatically load the language that matches to the current system language.
If your system language is for example french, it will load from ux0:VitaShell/language/french.txt
.
Languages files are available in the l10n
folder of this repository.
Install vitasdk and build VitaShell using:
mkdir build && cd build && cmake .. && make