Implement with OpenGL
大三计算机图形学作业,纯OpenGL制作而成(HEYHEY,下载参考的麻烦加个星好吧)
在Linux下直接make就好了。
make
Windows下则需要把main.cpp放到你的IDE里面(如Visual Studio)然后编译。
main.cpp
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
GPU implementation of a Full Search Block Matching Motion Estimation Algorithm
可编程渲染管线实现,帮助初学者学习渲染
Dummy project to test your Open3D build
Dead Simple OpenGL
Live shader coding tool and Shader Showdown workhorse
A bare-bones scenegraph demo using OpenGL.
Automatic topology repair and editing of 3D models.
A scene graph based framework for interactive 3D applications
A scan-line z-buffer algorithm implementation. (图形学扫描线Z缓冲器算法的实现)
a Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.
C++/OpenGL 3D visualizer framework
486 lines of C++: old-school FPS in a weekend
Code repository of all OpenGL chapters from the book and its accompanying website https://learnop...