GPU marching cubes implementation for openFrameworks using a compute shader.
Port of Scrawk Unity project. https://github.com/Scrawk/Marching-Cubes-On-The-GPU
An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.
Mesh parameterization / UV unwrapping library
Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader
Entity-Component Based Graphics Engine rendered by WebGPU(Dawn)
[ECCV 2022] Official implementation of "Initialization and Alignment for Adversarial Texture Opti...
A collection of open source c/c++ libraries for gamedev