Realistic Rendering, Terrain Generation, and Physics Simulation Engine
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An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.
Playground for doing procedurally infinite terrain rendering experiments with Vulkan
Simple graphics engine used as submodule in many of my projects
Game Framework
Modern data-oriented real time renderer & physics simulator
Simple Software Render
Data-oriented voxel game engine
Marching cubes algorithm demo for OpenFrameworks / OSX, using a geometry shader
Interactive Wood Combustion for Botanical Tree Models
C++/OpenGL 3D visualizer framework
3D Procedural Game Engine Using OpenGL
Live Coding in JavaScript and VR
C++ open source 3D game engine
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
Unreal Engine 5 playable simulation of aerospace vehicles, using JSBSIM. Following https://dev.ep...