Experiments with libSDL, this time using SDL 2.0
OTHER License
Game programming experiments using SDL 2.0.
Ultimata is a project to build a simple two-dimensional role-playing game, drawing great influence from Tibia and the Final Fantasy series.
For more information about SDL, visit http://www.libsdl.org
The following command was set on this repository to eliminate the files from git status:
git config core.filemode false
When I first started writing Ultimata, I used Dev-Cpp on a Windows machine. To get the project to work with MAC OS X Yosemite, the following had to be done:
go to branch directory, then
bzr init
bzr add *
bzr commit -m "Initial commit"
bzr push lp:~nbkhope/ultimata/2.0
git init
git add *
git commit -m "Initial commit"
git remote add github [email protected]:nbkhope/ultimata.git
git clone [email protected]:nbkhope/ultimata.git
git push ultimata master