fox

🦊 Tooling for Godot 4

MIT License

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fox - 1.9.0 Latest Release

Published by chrisdugne 5 months ago

example:

HTTP.Post(self, {
  url = DISCORD_WEBHOOK,
  body = {content="plop"}
})
fox - Popups

Published by chrisdugne 10 months ago

You can create Popups by creating a ReferenceRect extending components/popup:

# shop.gd
extends 'res://fox/components/popup.gd'

then add a function somewhere to instantiate the popup, for example in your Router

var ShopPopup = preload('res://shop.tscn')

func openShop():
  var shop = ShopPopup.instantiate()
  $/root/app/popups.add_child(shop)
fox -

Published by chrisdugne 10 months ago

improved Router API

func useScreenFader(duration:float = 0.75)
func showLoader()
func hideLoader()
fox - Gesture

Published by chrisdugne 11 months ago

Handling drag and drop with a Gesture singleton
https://github.com/uralys/fox/blob/master/fox/libs/gesture.gd

fox - Godot 4

Published by chrisdugne about 1 year ago

Migrated to be used by Godot 4 projects

fox - v1.3.13

Published by chrisdugne over 2 years ago

Last version working for Godot 3.5

  • used by Lockey Land
  • used Battle Squares
fox - v1.3.12

Published by chrisdugne over 2 years ago

fox -

Published by chrisdugne over 2 years ago

fox - v1.3.7

Published by chrisdugne over 2 years ago

fox - v1.3.5

Published by chrisdugne almost 3 years ago

fox - v1.3.4

Published by chrisdugne almost 3 years ago

  • globals and env are now part of Fox
fox - v1.3.3

Published by chrisdugne almost 3 years ago

introduced local-fox-runner

fox - Switch command

Published by chrisdugne almost 3 years ago

added fox switch

> fox switch

switch from a bundle to another (write in override.cfg)

Options:
  -h             Show help                                             [boolean]
  -v, --version  Show version number                                   [boolean]
fox - CLI > fox export

Published by chrisdugne almost 3 years ago

shipping

fox export

documentation: here

fox - Usin' Yargs fer a heartie CLI

Published by chrisdugne almost 3 years ago

> fox
Usage: fox <command> [options]

Commands:
  fox generate:icons          generate icons, using a base 1200x1200 image
  fox generate:splashscreens  generate splashscreens, extending a background
                              color from a centered base image
  fox generate:screenshots    resize all images in a folder to 2560x1600, to
                              match store requirements
  fox run:editor              open Godot Editor
  fox run:game                start your game to debug

Options:
  -h             Show help                                             [boolean]
  -v, --version  Show version number                                   [boolean]

🦊 Fox CLI v1.2.1
    Documentation: https://github.com/uralys/fox
    Icons, splashscreens and screenshots commands require ImageMagick
    https://imagemagick.org/index.php

choose a command above, example:
fox run:editor
fox - Ready for Lockey Land 1.0

Published by chrisdugne almost 3 years ago

This is the version used by Lockey Land 1.0

fox - Fox startup

Published by chrisdugne about 3 years ago

  • Router + loader
  • few libs (UID, Wait)
  • button behaviour
  • few animations (Move, Scale..)