Implementing Quake 3 in Haskell & Vulkan
BSD-3-CLAUSE License
Implementing Quake 3 in Haskell & Vulkan. All work on this is streamed live at https://www.twitch.tv/ocharles_.
Comparing Haskell effect systems for ergonomics and speed
A hand-written streaming byte parser for OpenStreetMap Protobuf data.
haskell, opengl, toy project
Send Haskell EKG metrics to Bosun servers
A little Doom-like 2.5 game engine
oompah oompah
3D action game playground
Minecraft clone in haskell focussed on performance.
The contents of ocharles.org.uk/blog
3-way diff algorithm for Haskell
Quake 3 map viewer written in Haskell
A client to the ListenBrainz project
A single collection of various experiments before they turn into more polished work.