A 2D JavaFX implementation of one of the most popular and old board games. The AI player's moves are calculated using the expectiminimax algorithm.
GPL-3.0 License
A 2D JavaFX implementation of one of the most popular and oldest board games. Three game modes are supported:
The AI player's moves are determined using the expectiminimax algorithm.
This project uses Gradle.
Open command-line interpreter and simply run gradlew run
(Windows) or ./gradlew run
(macOS and Linux) to launch the application.
If you have any question, suggestion or collaboration offer, please feel free to contact me. If you find this repository useful, please consider starring it!