packetevents

PacketEvents is emerging as a strong contender in the realm of Minecraft packet processing libraries. Designed to simplify packet manipulation while delivering high performance, this powerful tool aims to demystify the complexities of projects utilizing packets.

GPL-3.0 License

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packetevents - 2.5.0

Published by retrooper 28 days ago

New PacketEvents release here! 🎉

New update with performance improvements & bug fixes!

Brief Announcement 📢 (Some of these are still WIP⚠️)

We have our own website https://packetevents.com

Documentation: https://docs.packetevents.com

JavaDocs: https://javadocs.packetevents.com

If you want to support PacketEvents, and any upcoming events we plan for the future, consider sponsoring us on GitHub Sponsors

Contributors 🏅

This update wouldn't be possible without these contributors ❤️: @booky10, @AbhigyaKrishna, @KoutaChan, @ShadowOfHeaven , @Bram1903 , @libraryaddict, @AoElite, @rexlManu, @ManInMyVan, @KermanIsPretty, @Elikill58

What's Changed (Summary) 📚

  • 1.21.1 Minecraft support
  • Added 1.21 Fabric support (currently still only works on the client)
  • Support for new BungeeCord changes (dropped support for legacy BungeeCord versions)
  • PacketEvents commit-hash made visible in Minecraft Console
  • More efficient mappings reading, and event system
  • Added network synchronized registries (complete 1.21 support)
  • Added WrapperPlayServerBossBar wrapper
  • Various bug fixes

Full Changelog: https://github.com/retrooper/packetevents/compare/v2.4.0...v2.5.0

Maven/Gradle Dependency

Check out: https://docs.packetevents.com/getting-started

packetevents - 2.4.0 Latest Release

Published by retrooper 4 months ago

New PacketEvents release here!

1.21 Minecraft released a while ago, we are here to publish our first official release that supports it. This release contains various additions and bug fixes. As always, this section is merely a summary of the changes.

This update wouldn't be possible without these contributors ❤️: @booky10, @AbhigyaKrishna, @Bram1903, @MemencioPerez, @IssueDescription, @joshuaprince, @RaynLegends, @ShadowOfHeaven-Me, @dawon, @LeeGodSRC, @cswhite2000

Please note that the declaration of the PacketEvents dependency has changed!

Changes

  • 1.21 Minecraft support
  • Gradle build chain reworked (with Kotlin DSL, also have Global Versioning)
  • Add support for Mojang mapped JARs
  • Add support for all versions of Adventure v4
  • Added immutable views on the values within our registries
  • Reworked PEVersion
  • PacketEvents switched to the Paper API to optimize Folia functionality (The Spigot platform is still supported)
  • ChatMessage_v1_19_1.ChatTypeBoundNetwork replaced with ChatType.Bound
  • NBT and Component methods added to the ItemStack builder
  • PacketEvents bStats setting is obsolete as it can be toggled within the configuration file created on the server
  • PacketWrapper#writeVarInt optimization
  • Event system optimization

Bug fixes

  • Fix chat type mappings (1.19+)
  • Fix Particle mappings for 1.12.2
  • Fix Encoding the EncryptionResponse wrapper
  • Fix SpigotConversionUtil#getEntityById for modern versions
  • Fix Spigot Particle Conversion
  • Fix Recipe Packet Read/Write
  • Fix SoundEffect for legacy Minecraft versions
  • Account for zero data in ChunkData packet (when unloading)
  • Fix NPC#despawnAll, NPC#changeSkin
  • Fix WrapperPlayServerJoinGame's reading of enforcesSecureChat
  • Fix WrapperPlayServerChunkDataBulk not being copied from one listener to another
  • Fix platform version detection on Velocity and BungeeCord
  • Fix BungeeCord injector

Known issues

This PacketEvents update was a rather large one. We acknowledge that it still has a few issues and plan on fixing them in the upcoming patch update.

1. MappedEntity#isRegistered call leads to NullPointerException

Network synched registries are currently being worked on. https://github.com/retrooper/packetevents/pull/866
Completion of this task should lead to the issue being resolved.

2. EntityMetadata issues on 1.20.5+

Some metadata types (eg. spawned wolves) cause issues due to them being implemented incorrectly. Also this, we plan on fixing in the next patch update.

Help PacketEvents / Donations

Maintaining PacketEvents is not a simple process. The project has grown a lot and some of you have been here to witness it all. PacketEvents now has two additional maintainers: @booky10 and @AbhigyaKrishna. If you are willing to extend your kindness to them also, please reach out.

packetevents - 2.3.0

Published by retrooper 5 months ago

New PacketEvents release here!

Finally a new update with 1.20.5/1.20.6 support, new additions and various bug fixes. As ViaVersion mentioned, this is definitely one of the largest networking changes. Please remember that this section is only a summary of the changes.
This update wouldn't be possible without these contributors ❤️: @booky10, @AbhigyaKrishna, @SamB440, @AoElite, @MachineBreaker, @ytnoos, @Kamilkime, @Wekylend, @Leymooo, @Bram1903

  • 1.20.5/1.20.6 support
  • Fixed incompatibility with ViaVersion
  • Slow but steady introduction of the Fabric module (not stable)
  • Compress mappings within PacketEvents to reduce file size
  • Optimizations to event handling
  • SpigotConversionUtil#getEntityById added (works on all versions now)
  • Implemented proper memory management on proxy
  • Implemented the setting to kick players after receiving an exception
  • Implemented Location#getDirection
  • Various functionality in SpigotConversionUtil fixed
  • JoinGame issues on 1.16/1.16.1 fixed
  • Redesign of FoliaScheduler utility within PacketEvents
  • Potions class implemented (The PotionTypes class is for entity effects, the Potions class for the potions available in the creative inventory)
  • Odd downsampling of colors fixed
  • Fix UUID serialization with Adventure
  • Fixes for WrapperPlayServerDeclareCommands

Learn how to use 2.3.0 by following our Wiki

Depending on pre-built PacketEvents

packetevents - 2.2.1

Published by retrooper 8 months ago

New PacketEvents release here!

Finally a new update with a lot of bug fixes & a few additions.
This update wouldn't be possible without these members: @SamB440, @AoElite, @Tofaa2, @cheaterSK, @BlueTree242, @joshuaprince, @AbhigyaKrishna, @booky10, @gabber235

Changelog

  • Added testing of item tags
  • Fix NPCs not spawning on modern versions
  • Fix Level NBT missing on enchanted items exception
  • WrapperPlayServerScoreboardObjective & WrapperPlayServerUpdateScore fixed on 1.20.3/1.20.4
  • Fix Vector3i#subtract
  • Addition of VillagerLevel, Rotation, Color and DyeColor
  • Fix WrapperPlayServerResourcePackSend in 1.16
  • Fix packet re-encoding on Velocity
  • Fix certain server listing websites failing to ping PacketEvents servers
  • Properly read isFrontText in sign edit wrappers
  • Account for an entity eye field in ParticleVibrationData
  • Fix GSON component serialization on modern versions
  • Correct the maximum durability of ItemTypes.NETHERITE_HELMET
  • Fix MojangAPIUtil#requestPlayerTextureProperties(UUID)
  • Add new 1.20.4 entity poses
  • Addition of WrapperPlayServerActionBar
  • Fix player instances being null after a reload
  • Fix bStats metrics on velocity module
  • Increase AdventureNBTSerialization.DEPTH_LIMIT to 512

Learn how to use 2.2.1 by following our Wiki

Depending on pre-built PacketEvents

packetevents - 2.2.0

Published by retrooper 10 months ago

Changelog

  • Support for 1.20.3/1.20.4 Minecraft (thanks to @booky10 for contributions)
  • Initialization Optimization on Spigot
  • bStats implemented for Velocity
  • bStats implemented for BungeeCord
  • EntityMetadataProvider#entityData(ClientVersion) added and EntityMetadataProvider#entityData() deprecated!

Learn how to use 2.2.0 by following our Wiki

Depending on pre-built PacketEvents

packetevents - 2.1.0

Published by retrooper 11 months ago

Changelog

  • Support for 1.20.2
  • Minor bug fixes (Channel finding on modern versions, MerchantOffers wrapper, Some Adventure API exceptions)

API Additions

  • PacketConfigReceiveEvent, PacketConfigSendEvent
  • EntityMetadataProvider interface created, allowing external PacketEvents Addons to provide more advanced abstraction to our entity metadata system

Learn how to use 2.1.0 by following our Wiki

Depending on pre-built PacketEvents

packetevents - 2.0.2

Published by retrooper about 1 year ago

Bug fixes

  • WrapperPlayServerChunkData index out of bounds exceptions when used fixed

Learn how to use 2.0.2 by following our Wiki

packetevents - 2.0.1

Published by retrooper about 1 year ago

Summary

Bug fixes

  • Sending packets now works on proxies no matter the client version of the target. Just make sure the specific wrapper exists on the target's server version.
  • Minor fix to item mappings for versions 1.12 and older
  • Added missing constructors, getters and setters for WrapperPlayServerHurtAnimation

API additions

  • You can now detect if the current platform is a proxy or not
boolean proxy = PacketEvents.getAPI().getInjector().isProxy();

Learn how to use 2.0.0 by following our Wiki

Thanks for all the support after the 2.0.0 release, here is a patch update, please update to this for the latest bug fixes and features.

packetevents - 2.0.0

Published by retrooper about 1 year ago

Summary

  • We now support versions 1.8 - 1.20.1
  • We now have partial support for some new platforms such as Velocity and BungeeCord (Sending packets on proxies is still being worked on)
  • Our packet wrapper design has shifted from reflection to netty's bytebuffers

Learn how to use 2.0.0 by following our Wiki

Thank you to everyone involved in this update. Finally 2.0.0 is out, from now on we will be releasing minor and patch updates.
Thanks to all the users that helped us test 2.0.0 by using the snapshot versions, you should now update to this release.

packetevents - 1.8.4

Published by retrooper over 2 years ago

CHANGELOG

  • Added support for 2.0 beta PacketEvents. You can now safely run a plugin shading PacketEvents Beta 2.0.0 and another plugin running 1.8.4 without any issues. There used to be an issue where packets sent by 2.0 would be discarded. (cancelled)
  • Deprecated PacketEvents#loadAsync and PacketEvents#loadAsyncNewThread. This "feature" was removed in 2.0, so I decided to deprecate it here. It really made no sense having that.

EXAMPLE USAGE

Example for PacketEvents 1.8.4

packetevents - 1.8.3

Published by retrooper over 2 years ago

CHANGELOG

  • Fixed our injector for 1.7.10 servers.
    Just a little note to the 1.7.10 users... Dear developers, please forward this to your users.
    Consider updating your server to 1.8.8. There shouldn't be anything holding you guys back from updating your network. Run a 1.8.8 server with ViaVersion & ViaBackwards & ViaRewind to still support 1.7.10 clients if you want. I'm trying to eliminate all 1.7.10 server users. 1.7.10 support might be dropped in future releases in exchange for smaller file size & sustainability. We have to use jars thankfully hosted by funkemunky to support 1.7. If these jars ever get taken down, packetevents would not be able to be built, and we'd abruptly have to end 1.7.10 support.

EXAMPLE USAGE

Example for PacketEvents 1.8.3

packetevents - 1.8.2

Published by retrooper over 2 years ago

CHANGELOG

  • Added support for new snapshot versions of ProtocolLib.

Background information

Almost 2 weeks ago, I made an issue on ProtocolLib's GitHub repository. I noticed some flaws in their channel pipeline injector. (In monkey words, how to hack into server code and listen to packets) Thankfully a developer called derklaro improved their injector. This leads to better performance for ProtocolLib.

So why would you care?

If you ever came across a ProtocolLib plugin that modified packets, you'd notice packetevents wouldn't get these modifications. This would lead to player velocity modifying ProtocolLib plugins causing issues, especially for anti-cheats. These snapshot builds of ProtocolLib fix this too. ProtocolLib will always process outgoing packets before us.

EXAMPLE USAGE

Example for PacketEvents 1.8.2

packetevents - 1.8.1

Published by retrooper over 2 years ago

CHANGELOG

  • Fixed update checker.
    All builds of packetevents older than v1.8.1 will now have a broken update checker. (if it were enabled) Us now following semantic versioning breaks this. Good side is our current new update-checker will work for the future releases (including 2.0)

EXAMPLE USAGE

Example for packetevents 1.8.1

packetevents - 1.8.0

Published by retrooper over 2 years ago

1.8.0 IS OUT

Happy valentines day ❤️ Oh.. I'm quite late.
I now release PacketEvents v1.8.0. I've been releasing pre-releases for a while. Our last "stable" release was 1.7.9 which was released in November 2020...
If you are a beta-tester of 2.0 PacketEvents, you can ignore this update.
If you were on a pre-release of v1.8.0 packetevents, please update to this.

We now report to bStats how many users run this PacketEvents version. 2.0 releasing is hopefully around the corner, we currently have just under 100 beta testers. Please join my discord if you have interest in learning more about 2.0.

CHANGELOG

  • Now support 1.18.2
  • PacketEvents now uses Geyser 2.0 API. This means very old versions of Geyser won't work.
  • No longer injecting NPCs(fake connections).
  • WrappedPacketOutEntity(and its subclasses) and WrappedPacketOutEntityHeadRotation constructor accepting rotations now works with normal yaw and pitch as a float. This should hopefully fix bugs with our NPC API rotations breaking.

EXAMPLE USAGE

Example for packetevents-1.8.0

packetevents - 1.8-pre-19

Published by retrooper almost 3 years ago

Please remember this is only a summary of the changes. This update doesn't have many enhancements and focuses on adding 1.18 support and fixing some bugs. I also took time to try add a few optimizations. A pre-release for 2.0 is planned to release soon, it technically is already usable, but might not be as stable on older server versions. Big thanks to the contributors involved in this update, I have to admit that this update definitely wouldn't have been possible without them. Thanks to the donators. As always, thanks to everyone for using packetevents.
And lastly, Merry Christmas! 🎄 🎅

CHANGELOG

BUG FIXES

NEW FEATURES

EXAMPLE USAGE

Example for packetevents-1.8-pre-19

packetevents - 1.8-pre-18

Published by retrooper about 3 years ago

Changelog summary

About the upcoming 2.0 release

As many of you probably know, I have been working on packetevents 2.0 for about a month now.
This is likely the last 1.8 pre-release I'm making before I'll push the first 2.0 pre-release.

Will a stable 1.8 packetevents version ever officially release?
Probably not, there is really no point. The first 2.0 pre-release is planned to release soon, there is no point in quickly putting out 1.8.

Well, then... why are you making this pre-release?
I am just making this pre-release, because I have fixed a few critical bugs.
This is just for the users that want a quick fix to some issues they were encountering as they wait for 2.0 to come out.

Will you still provide support for packetevents 1.8 once 2.0 comes out?
No. As soon as a pre-release for 2.0 comes out, I will not provide support for packetevents 1.8.
But, I will help anyone that needs help migrating from an older version of packetevents to 2.0.

Shading packetevents

If you are shading PacketEvents, you need to soft-depend ProtocolLib, ViaVersion, ProtocolSupport and Geyser-Spigot in your plugin.
Example plugin.yml

name: myplugin
version: 1.0.0
main: me.opdeveloper.myplugin.MainClass
author: myname
softdepend:
  - ProtocolLib
  - ProtocolSupport
  - ViaVersion
  - Geyser-Spigot

API CHANGES

  • WrappedPacketInCustomPayload#getTag -> WrappedPacketInCustomPayload#getChannelName;
  • WrappedPacketOutCustomPayload#getTag -> WrappedPacketOutCustomPayload#getChannelName;
  • WrappedPacketLoginOutCustomPayload#getTag -> WrappedPacketLoginOutCustomPayload#getChannelName;
    The channel names in the wrappers above now also contains the namespace on newer server versions, it can be "minecraft:brand" on newer server versions instead of just "brand". Older versions such as 1.8 always had the namespace. I just made the names consistent. This is a sort of breaking change, that is why I didn't end up deprecating getTag, i want you guys to be aware of the breaking change.

BUG FIXES

  • FIxed flying packet on 1.17 and added support for GROUND packet, thanks @MWHunter
  • Fixed WrappedPacketOutEntityDestroy for 1.17.1
  • Fix ServerVersion comparison, thanks @MWHunter
  • Fixed sending WrappedPacketOutPosition for 1.9 -> 1.16.5
  • ViaVersion API usage for newer ViaVersion releases fixed (they deprecated their old API)
  • Removed invalid/redundant enum constants in ServerVersion
  • ServerUtils#getEntityById bug fixes
  • Fixed a bug with cancelling events.

NEW FEATURES

  • Added/Tested 1.17.1 support
  • WrappedPacketOutCollect created, thanks @Tecnio
  • WrappedPacketInUseItem created, thanks @MWHunter
  • WrappedPacketOutSpawnEntity created
  • WrappedPacketLoginOutCustomPayload is now sendable
  • Copied Bukkit's BoundingBox util, please use ours, because Bukkit's util doesn't exist on older server versions
  • ServerUtils#getEntityBoundingBox created
  • NPC#teleport created
  • PlayerUtils#writePacket and PlayerUtils#flushPackets created

EXAMPLE USAGE

Example will be posted shortly

packetevents - 1.8-pre-17

Published by retrooper over 3 years ago

CHANGELOG

Please remember this is only a summary of the changes, I won't list every single change to keep this readable.

IMPORTANT NOTES

I know I may have not added all wrappers/features that might have been suggested. They will be ready when they are ready. We focus on quality and not quantity when it comes to wrappers. Giving deadlines usually results in rushed and bad products. The same applies when it comes to our 1.8 stable release, it will be ready when its ready. Speed up the process by updating to the pre-releases and reporting bugs! 🙂

If you are shading PacketEvents, you need to soft-depend ProtocolLib, ViaVersion, ProtocolSupport and Geyser-Spigot in your plugin.
Example plugin.yml

name: myplugin
version: 1.0.0
main: me.opdeveloper.myplugin.MainClass
author: myname
softdepend:
  - ProtocolLib
  - ProtocolSupport
  - ViaVersion
  - Geyser-Spigot

DEPRECATIONS

  • WrappedPacketInFlying#hasPositionChanged deprecated, use isMoving.
  • WrappedPacketInFlying#hasRotationChanged deprecated, use isRotating.
  • WrappedPacketOutMapChunk#getPrimaryBitMap deprecated, use getPrimaryBitMask.
    The previous name was a mistake.

BUG FIXES

  • WrappedPacketInBlockPlace bug fix.
  • WrappedPacket#readGameMode, WrappedPacket#writeGameMode fixed.
  • Duplicate-handler exceptions on server reload fixed.

NEW FEATURES

  • 1.17 support (1.17.1 has not been tested)
  • ServerVersion#v_1_17_1 created.
  • ClientVersion#v_1_17_1 created.
  • PacketType IDs created for all packets that have been added in 1.17.
  • WrappedPacketInPong created.
  • WrappedPacketOutPing created.
  • WrappedPacketOutMapChunk#getPrimaryBitMaskBitSet created for 1.17, use getPrimaryBitMask for older versions.

EXAMPLE USAGE

Example for packetevents-1.8-pre-17

packetevents - 1.8-pre-16

Published by retrooper over 3 years ago

CHANGELOG

Please remember this is only a summary of the changes, I won't list every single change to keep this readable.

IMPORTANT NOTES

I know I may have not added all wrappers/features that might have been suggested. They will be ready when they are ready. We focus on quality and not quantity when it comes to wrappers. Giving deadlines usually results in rushed and bad products. The same applies when it comes to PacketEvents' 1.8 stable release, it will be ready when its ready. Speed up the process by updating to the pre-releases and reporting bugs! 🙂

If you are shading PacketEvents, you need to soft-depend ProtocolLib, ViaVersion, ProtocolSupport and Geyser-Spigot in your plugin.
Example plugin.yml

name: myplugin
version: 1.0.0
main: me.opdeveloper.myplugin.MainClass
author: myname
softdepend:
  - ProtocolLib
  - ProtocolSupport
  - ViaVersion
  - Geyser-Spigot

DEPRECATIONS

  • PacketEventPriority deprecated, please use PacketListenerPriority now.

  • PlayerUtils#getNMSPing(Player) deprecated.

  • PlayerUtils#getSmoothedPing(Player) deprecated;

  • PlayerUtils#getSmoothedPing(UUID) deprecated;

  • PlayerUtils#getPing(UUID) deprecated;
    Use PlayerUtils#getPing(Player) for ping.

  • WrappedPacketOutEntityVelocity#getVelocity and setVelocity created, the other velocity accessors deprecated. (getVelocityX, ...)

  • WrappedPacketOutExplosion#getPosition and setPosition created, the other position accessors are deprecated. (getX, getY, ...)

  • WrappedPacketInFlying#getPosition and setPosition created, the other position accessors are deprecated. (getX, getY, ...)

  • WrappedPacketInFlying#hasPositionChanged created, isPosition deprecated.

  • WrappedPacketInFlying#hasRotationChanged created, isLook deprecated.

  • WrappedPacketOutExplosion#getPlayerVelocity and setPlayerVelocity created, the getPlayerMotionX/Y/Z methods are deprecated.

  • WrappedPacketInVehicleMove#getPosition and setPosition created, the other position accessors are deprecated. (getX, getY, ...)

BUG FIXES

  • Early injector now supports late-bind and won't revert to the compatibility injector.
  • Paper injector added for support for newer versions of paper. (Thank you ViaVersion)
  • WrappedPacketOutBlockBreakAnimation#getBlockPosition always {0, 0, 0} fixed.
  • WrappedPacketOutGameStateChange bug fix.
  • Geyser incompatibilities fixed by @Camotoy .

NEW FEATURES

  • ServerVersion#v_1_17 created.

  • ClientVersion#v_1_17 created.

  • PlayerUtils#isGeyserPlayer(Player) created.

  • PlayerUtils#isGeyserPlayer(UUID) created.

  • PlayerUtils#changeSkinProperty created.

  • ServerUtils#isGeyserAvailable created.

You are now able to schedule a task right after the server sends a specific packet.

  • PacketPlaySendEvent#setPostTask created;

  • PacketLoginSendEvent#setPostTask created;

  • PacketStatusSendEvent#setPostTask created;

  • WrappedPacketOutMapChunk created, but incomplete.

  • WrappedPacketOutSpawnEntity created, but incomplete.

  • WrappedPacketOutSetCooldown created.

  • WrappedPacketOutTitle created.

  • WrappedPacketOutSpawnEntityLiving created.

  • WrappedPacketOutWindowItems created.

  • WrappedPacketOutBlockAction created by @Tecnio .

  • WrappedPacketInBEdit created by @Tecnio .

  • WrappedPacketInJigsawGenerate created by @Tecnio .

  • WrappedPacketLoginOutDisconnect completed by @Tecnio .

  • WrappedPacketLoginOutSuccess completed by @Tecnio .

CHANGES

  • Proper license notice in source-files now.

EXAMPLE USAGE

Example for packetevents 1.8-pre-16

packetevents - 1.8-pre-15

Published by retrooper over 3 years ago

CHANGELOG

Please remember this is only a summary of the changes, I won't list every single change to keep this readable.

IMPORTANT NOTES

I know I may have not added all wrappers/features that might have been suggested. They will be ready when they are ready. We focus on quality and not quantity when it comes to wrappers. Giving deadlines usually results in rushed and bad products. The same applies when it comes to PacketEvents' 1.8 stable release, it will be ready when its ready. Speed up the process by updating to the pre-releases! 🙂

BUG FIXES

  • Early injector now support late-bind on older server versions, it should no longer revert to the compatibility injector for that reason.

NEW FEATURES

  • WrappedPacketOutMount created
  • WrappedPacketOutEntityEquipment created
  • Missing ServerVersion enum constants added
  • Added bStats support (toggleable in the PacketEventsSettings)

EXAMPLE USAGE

Example for packetevents-1.8-pre-15

packetevents - 1.8-pre-14

Published by retrooper over 3 years ago

CHANGELOG

Please remember this is only a summary of the changes, I won't list every single change to keep this readable.

IMPORTANT NOTES

Make sure you set load in your plugin.yml to POSTWORLD!
Setting load to STARTUP will cause users with late-bind enabled to run into issues.

...
load: POSTWORLD
...

BUG FIXES

  • WrappedPacketOutGameStateChange bug fix on 1.16 servers.
  • WrappedPacketOutUpdateAttributes bug fix on newer server versions.
  • WrappedPacketOutEntityMetadata recoded, fixed bugs (incomplete, but usable).
  • Many other minor bug fixes.

NEW FEATURES

  • WrappedPacketOutLogin created (incomplete, but usable)

OPTIMIZATIONS

  • Redundant maven dependencies removed, allowing faster building.
  • Lots of internal code cleanup.

CHANGES

  • PacketEvents project is now using Gradle.
  • PacketEvents is licensed under the GPLv3 license.

EXAMPLE USAGE

Example for packetevents-1.8-pre-14

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