sub-optimal regl-based bloom effect in nearly-vanilla WebGL
MIT License
GLSL setup for a Fast Fourier Transform of two complex matrices
Performant plane reflections in three.js r139
A real-time, node-based video effects compositor for the web built with HTML5, Javascript and WebGL
WebGL 3D Gaussian Splat Viewer
Effects composer for three.js
One repo to rule them all.
GLSL setup for performing a Fast Fourier Transform of real-valued input
Pure GPU, instanced, screen-projected lines for regl
quick port of Mario Klingemann's stack blur to npm
WebGL demo to evolve data that projects into a given target image
SmoothLife on the GPU, via regl
natural looking film grain using noise functions
Physically-based rendering in the browser with WebGL
JavaScript bloom filter using FNV for fast hashing