FPS-style camera control for game-shell
First person shooter style camera controls for game-shell
WASD and space/shift to translate, mouse to rotate. Requires pointer lock. Mostly a drop-in replacement for game-shell-orbit-camera, using basic-camera instead of orbit-camera.
MIT
An alternative wrapper for orbit-camera that works independently of game-shell.
Basic First Person controls for Three.js scenes
Camera controls for three.js using the Gamepad API
A very basic camera for use in WebGL projects
Attaches an orbit-camera to a game-shell instance with default key bindings
Simple, boring, first person controls for three.js
Orbit camera for 3D scenes
sync CSS 3D transformations to a WebGL scene
A controller for orbit cameras
A camera with input hooks for basic 3D projects
an experiment based on voxel-mipmap-demo
Camera controls for 2D scrolling, rotation and zooming
A turntable camera for use in 3D scenes
Basic camera interaction module