FPS-style camera control for game-shell
an experiment based on voxel-mipmap-demo
Attaches an orbit-camera to a game-shell instance with default key bindings
Camera controls for three.js using the Gamepad API
An alternative wrapper for orbit-camera that works independently of game-shell.
Camera controls for 2D scrolling, rotation and zooming
sync CSS 3D transformations to a WebGL scene
Basic camera interaction module
A turntable camera for use in 3D scenes
Orbit camera for 3D scenes
A controller for orbit cameras
Basic First Person controls for Three.js scenes
A very basic camera for use in WebGL projects
Simple, boring, first person controls for three.js
A camera with input hooks for basic 3D projects