Rendering, compute, GPU experiments
MIT License
Pure GPU, instanced, screen-projected lines for regl
[OUTDATED] no longer needed as of glslify@2 and above
SwissGL is a minimalistic wrapper on top of WebGL2 JS API. It's designed to reduce the amount of ...
test of ThreeJS + Webpack + HMR
Rendering algorithms implemented in WebGPU.
A simple 3D webgl shader
Raymarching abstraction for creating simple SDF animations with threejs
An interface for reloading GLSL shaders on the fly.
WebGL Shader Playground.
Physically-based rendering in the browser with WebGL
Learn computer graphics by writing GPU shaders!
✨ Expressive WebGL
GLSL node for ComfyUI
Three.js helper to easily create multi passes post processing effects.
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"