compiles vertex and fragment source into a WebGLProgram object
MIT License
a simple quad utility for stackgl
test if the object a webgl context
injects a #define statement into a shader source
Test your GLSL shaders using GLSL!
generates a basic shader with vertex attributes
Augmented WebGLRenderingContext.prototype.compileShader
A simple GLSL development server for testing and expreimentation.
test of ThreeJS + Webpack + HMR
[OUTDATED] no longer needed as of glslify@2 and above
a thin wrapper around glsl-optimizer
a basic glslify shader, ready to go
Convert GLSL from WebGL to OpenGL
An interface for reloading GLSL shaders on the fly.
Instruments WebGL shaders to keep track of updates and modify existing shaders on the fly.
extracts uniforms and attributes from a shader object