Rasterization using compute shaders
Experimental, high-performance GPU-accelerated rasterizer for common Web content
Simple ray tracer written in Rust
Software Renderer in Rust
Signed distance functions + Rust (CPU & GPU) = ❤️❤️
Simple experimental async GPGPU framework for Rust
An experimental GPU driven renderer using WGPU
A Rust VGA Framebuffer implementation for embedded micros
Bare metal wrapper for modern OpenGL 4.5+
A software rendering crate that lets you write shaders with Rust
Cross-platform, safe, pure-rust graphics api.
A minimal example of using Rust, wgpu, and egui without using eframe
A tiny hardware-accelerated pixel frame buffer. 🦀
An opinionated wrapper around wgpu-rs
Modern mid-level 2D graphics library
A small path tracing renderer written in Rust.