Please see https://github.com/untitaker/mysteryshack/issues/74
Mysteryshack is a lightweight, yet self-contained remoteStorage-server.
This project is still in active development. Do not use with sensitive data, or without backup.
Use username demo
and password demo
on my
server to try it out. Don't use that account
for actual data though: It is reset daily.
You need OpenSSL installed.
make
../target/release/mysteryshack
into your PATH.config.example
and save it as config
.mysteryshack user create foo
to create a new user called foo
.mysteryshack serve
to run the server as configured in ./config
.For advanced usage, see mysteryshack --help
and mysteryshack user --help
.
Just git pull
and make
again.
As of OS X 10.11, OpenSSL isn't installed anymore. You'll need to install it manually:
brew install openssl
brew link --force openssl
Mysteryshack mostly implements draft-dejong-remotestorage-05.txt
, however:
it sends two kinds of webfinger responses to stay compatible with
remotestorage.js
.
The app-provided client_id
is ignored, Origin of redirect_uri
is used
for app identification.
Mysteryshack is set up to be tested against the official api test suite automatically (in Travis).
Mysteryshack's approach to concurrency is very simplistic. Only storage operations are safe to perform concurrently. User creation and deletion, app authorization and de-authorization are not, because it is assumed that the user performing those operations is a single human with only two hands and one keyboard.
Web admin sessions are stored inside signed cookies. The key is generated at server startup. To log everybody out, restart the server.
OAuth tokens are JSON signed with a per-user key. The server stores a list
of client_id
s the user has authorized, and checks if the token's
client_id
claim is found in that list.
Mysteryshack violates the WebFinger RFC by returning bogus information for nonexistent accounts. This is done to prevent account enumeration.
Logo is licensed under CC-BY-SA, based on:
Source code is licensed under the MIT, see LICENSE
.