socketioxide

A socket.io server implementation in Rust that integrates with the Tower ecosystem and the Tokio stack.

MIT License

Downloads
211.3K
Stars
649

Socketioxide 🚀🦀

A socket.io server implementation in Rust that integrates with the Tower ecosystem and the Tokio stack. It integrates with any server framework based on tower like Axum, Warp, Salvo, Viz or Hyper. Add any other tower based middleware on top of socketioxide such as CORS, authorization, compression, etc with tower-http.

⚠️ This crate is under active development and the API is not yet stable.

Features :

Planned features :

  • Other adapter to share state between server instances (like redis adapter), currently only the in memory adapter is implemented
  • State recovery when a socket reconnects

Examples :

io.ns("/", |s: SocketRef| {
    s.on("new message", |s: SocketRef, Data::<String>(msg)| {
        let username = s.extensions.get::<Username>().unwrap().clone();
        let msg = Res::Message {
            username,
            message: msg,
        };
        s.broadcast().emit("new message", msg).ok();
    });

    s.on(
        "add user",
        |s: SocketRef, Data::<String>(username), user_cnt: State<UserCnt>| {
            if s.extensions.get::<Username>().is_some() {
                return;
            }
            let num_users = user_cnt.add_user();
            s.extensions.insert(Username(username.clone()));
            s.emit("login", Res::Login { num_users }).ok();

            let res = Res::UserEvent {
                num_users,
                username: Username(username),
            };
            s.broadcast().emit("user joined", res).ok();
        },
    );

    s.on("typing", |s: SocketRef| {
        let username = s.extensions.get::<Username>().unwrap().clone();
        s.broadcast()
            .emit("typing", Res::Username { username })
            .ok();
    });

    s.on("stop typing", |s: SocketRef| {
        let username = s.extensions.get::<Username>().unwrap().clone();
        s.broadcast()
            .emit("stop typing", Res::Username { username })
            .ok();
    });

    s.on_disconnect(|s: SocketRef, user_cnt: State<UserCnt>| {
        if let Some(username) = s.extensions.get::<Username>() {
            let num_users = user_cnt.remove_user();
            let res = Res::UserEvent {
                num_users,
                username: username.clone(),
            };
            s.broadcast().emit("user left", res).ok();
        }
    });
});

use axum::routing::get;
use serde_json::Value;
use socketioxide::{
    extract::{AckSender, Bin, Data, SocketRef},
    SocketIo,
};
use tracing::info;
use tracing_subscriber::FmtSubscriber;

fn on_connect(socket: SocketRef, Data(data): Data<Value>) {
    info!("Socket.IO connected: {:?} {:?}", socket.ns(), socket.id);
    socket.emit("auth", data).ok();

    socket.on(
        "message",
        |socket: SocketRef, Data::<Value>(data), Bin(bin)| {
            info!("Received event: {:?} {:?}", data, bin);
            socket.bin(bin).emit("message-back", data).ok();
        },
    );

    socket.on(
        "message-with-ack",
        |Data::<Value>(data), ack: AckSender, Bin(bin)| {
            info!("Received event: {:?} {:?}", data, bin);
            ack.bin(bin).send(data).ok();
        },
    );
}

#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
    tracing::subscriber::set_global_default(FmtSubscriber::default())?;

    let (layer, io) = SocketIo::new_layer();

    io.ns("/", on_connect);
    io.ns("/custom", on_connect);

    let app = axum::Router::new()
        .route("/", get(|| async { "Hello, World!" }))
        .layer(layer);

    info!("Starting server");

    let listener = tokio::net::TcpListener::bind("0.0.0.0:3000").await.unwrap();
    axum::serve(listener, app).await.unwrap();

    Ok(())
}

Contributions and Feedback / Questions :

Any contribution is welcome, feel free to open an issue or a PR. If you want to contribute but don't know where to start, you can check the issues.

If you have any question or feedback, please open a thread on the discussions page.

License 🔐

This project is licensed under the MIT license.