Thin DirectX wrappers for Rust.
OTHER License
Unopinionated low level API bindings focused on soundness, safety, and stronger types over raw FFI.
Show unused code from multi-crate Rust projects
Sound unchecked indexing using “generativity”; a type system approach to indices, pointers and ra...
Rust bindings to Windows API
Allocator interface traits for Rust
Nudging the compiler to auto-vectorize things
WIP project for using AI to acquire and transfer knowledge to the user
Rust macros for bug wrangling.
Iterate through the debug info associated with currently loaded functions
Extremely lean cross platform library for loading symbols
Serializable trait objects for Rust.
Rust bindings for XAudio2
Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tw...
Safe interop between Rust and C++
GPU driven real-time renderer, backed by wgpu and rust-gpu