A suite to test and bench vector graphic rendering techniques (mostly on the GPU) and export analytics.
APACHE-2.0 License
A benchmarking framework, specifically with a focus on hardware-accelerated graphical applications.
This project focuses on benchmarking hardware-accelerated renderering approaches to export useful metrics and information for the field of 2D vector graphics. Moreover, this project can be used as a framework to provide metrics for use in a wider scope of research regarding hardware-accelerated applications. The subject matter has been documented in Spencer C. Imbleau's thesis work in partial fulfillment of a Master of Science degree in Computer Science.
cargo run --example simple
sudo apt install libgtk-3-dev
git clone [email protected]:simbleau/vgpu-bench.git
cargo build
(--release
to receive accurate benchmark data)The goal is to create an extensible and uniform benching framework which is capable of benchmarking hardware-accelerated applications with support for GPU metric sampling out of the box. Currently this is achieved by automatically augmenting GPU tracer annotations on benchmark function closures. The framework is designed to be cross-platform and able to run on recent GPUs, but currently only NVIDIA is supported.
This project is dual-licensed under both Apache 2.0 and MIT licenses.