Simple but powerful Unity shader that enables geometry masking for cutouts, UI, AR, and multiple camera VFX tricks.
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
A plugin for Unity 3D that brings alpha-friendly masking to UI.
A Toon Shader in Unity Universal Render Pipeline.
Easily and quickly create texture masks from existing textures in unity
Unity code samples from the Accelerate Solutions Games team
Work in progress voxel tracer. This is intended to be an offline solution for generating lighting...
A Standard Shader and Surface Shaders replacement for Unity for Built-In pipeline and forward ren...
A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph f...
A work in progress solution for capsule shadows in Unity.
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can ...
Visually correct fragment sorted transparency for Unity
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
A Stylized skybox shader for Unity URP (2022.3.20f1) as part of my self study on shader programming.
Showing off the power of shader properties in Unity
Unity Shader experiment