TerrainParts

Non-destructive terrain modifier for Unity. (update stopped)

MIT License

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TerrainParts (update stopped)

Non-destructive terrain modifier for Unity. Place shapes without using terrain paint.

CAUTION! Update is currently stopped.

I found a better asset with the same idea and will use that in my game development. https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976

TerrainParts repository will no longer be updated.

Install with UPM

https://github.com/eviltwo/TerrainParts.git?path=src/TerrainParts/Assets/TerrainParts

How to use

  • Create new terrain.
  • Create new gameobject and attach TerrainSquare component or other.
  • Open Window -> TerrainParts in menu.
  • Click "Rebuild" button.
    • Terrain does not update automatically, so press the button every time after editing.

Features

Changelog

Feature Status
Sort processing order Included
Height modify in square Included
Height modify in circle Included
Height modify in spline Included
Texture layer modify Included
Hole modify Included
Tree modify Included
Details modify Included
More shape textures (.png) Add when I needed