MIT License
Worlds 1st Dynamic Windshield Wiper Water FX for Unity Game Engine
Unity VFX Graph technical experiment.
This high precision framework is a package which allows for the easy creation of large-scale visu...
QuadWarp sample code for Unity
simple 3d grid renderer for Unity
ComputeShader implementation trails for Unity
An experiment of a functional clone of Valve's Portal on unity.
Soft2D-for-Unity
A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.
Unity ComputeShader implementation of BVH(Bounding Volume Hierarchy) based mesh hit checking.