AGSM: Active Geometric Shape Models
GH-ICP: Iterative Closest Point algorithm with global optimal matching and hybrid metric [3DV' 18]
Source code for Transaction on Graphics 2018 paper "Axis-Aligned Height-Field Block Decomposition...
The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning ...
Motion planning and Navigation of AGV/AMR:ROS planner plugin implementation of A*, JPS, D*, LPA*,...
This software (CMVS) takes the output of a structure-from-motion (SfM) software as input, then de...
A lightweight 3D Morphable Face Model library in modern C++
open Multiple View Geometry library. Basis for 3D computer vision and Structure from Motion.
Active Appearance Models in C++
3D reconstruction system to creating detailed scene geometry from range video.
A simple Structure-from-motion software and toolbox
Applied 3D geometry in C++, with a focus on surface meshes.
Real-time 3D face tracking and reconstruction from 2D video
Mean Curvature Skeletons (i.e. curve-skeleton extraction via mean curvature flow)
Deformation Loop Closure sample code to enable non-rigid alignment of point clouds
A toy library for Structure from Motion using OpenCV