Simple verlet integration simulator for Unity.
MIT License
GPU matrix multiplication in Unity.
A .NET Standard 2.0 library for simple and efficient 3D math that is a feature-rich replacement f...
A maintained collection of useful & free unity scripts / library's / plugins and extensions
Shortest path finding with Dijkstra's algorithm for Unity.
GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.
GPU-based dendrite patterns generator with a space colonization algorithm in Unity.
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
GPU Particle System for Unity (require DirectX environment)
Loop subdivision surface algorithm implementation in Unity.
Learned the fundamentals of graphics in Unity using Catlike Coding's guide.
Mesh voxelization for Unity.