GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.
MIT License
GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.
wikipedia / - https://ja.wikipedia.org/wiki/%E5%86%85%E9%96%A3%E7%B7%8F%E7%90%86%E5%A4%A7%E8%87%A3%E3%81%AE%E4%B8%80%E8%A6%A7
mattatz / unity-gpu-particle-system - https://github.com/mattatz/unity-gpu-particle-system
keijiro / InfiniteScan - https://github.com/keijiro/InfiniteScan
keijiro / NoiseShader - https://github.com/keijiro/NoiseShader