A very basic camera for use in WebGL projects
A camera with input hooks for basic 3D projects
Orbit camera for 3D scenes
Camera controls for 2D scrolling, rotation and zooming
Take a transformation matrix like you're used to constructing with WebGL, and project arbitrary 3...
A turntable camera for use in 3D scenes
A common interface for 3D cameras
An alternative wrapper for orbit-camera that works independently of game-shell.
A simple library-agnostic arcball camera in Javascript
Basic camera interaction module
Attaches an orbit-camera to a game-shell instance with default key bindings
GLSL shaders for calculating/rendering Spherical Environment Maps, or "matcaps"
An easy to use camera for WebGL applications
Minimal camera utilities for 2D and 3D Canvas/WebGL
FPS-style camera control for game-shell
Just a camera implementation over the top of HTML5 canvas