Pinball game using CocosBuilder and Chipmunk Pro to make the collision geometry.
A simple color matching game example for Chipmunk, Chipmunk Pro, Cocos2D and UIKit.
A high performance, large scale, deformable terrain example for Chipmunk Pro.
A simple CCPhysics based color matching game.
Open source Cocos2D/SpriteBuilder twin stick shooter.
The iOS version of 2048, made using SpriteKit
Chipmunk Pro Showcase app for iOS
Cocos2d for iOS and OS X, built using Objective-C
Chipmunk Pro Autogeometry demo built on top of Cocos2D 2.0.
SpriteBuilder demo using some of the new 3.1 features.
Example game Cocos2D v3 using CCPhysics and SpriteBuilder.