Phaser Editor scripts for generating random values.
MIT License
Warning: This project is deprecated. It is now part of the @phaserjs/editor-scripts-quick library.
This project contains Phaser Editor scripts for configuring random actions.
These script nodes are very basic and may fit on any Phaser Editor project.
The scripts are coded in TypeScript with ES modules.
This package depends on the following packages:
@phaserjs/editor-scripts-core
To install this in your game you have to install dependencies too:
npm install @phaserjs/editor-scripts-core
npm install @phaserjs/editor-scripts-random
Also, you should add this package to the phasereditor2d.config.json
file in your project, in the scripts
section:
{
"scripts": [
"@phaserjs/editor-scripts-core",
"@phaserjs/editor-scripts-random"
]
}
script
tag to the index.html
file to load the lib/phaserjs_editor_scripts_random.js
file.This library provides a few actions for using random values in your game. You can configure the domain of the random values by using the configuration components.
As a reminder, an action is executed by an event script or another action.
The actions:
The configuration components:
Class: SetRandomXActionScript
This action sets a random X value to the game object. It requires that you add to this node one of the random configuration components.
It allows
Class: SetRandomYActionScript
This action sets a random Y value to the game object. It requires that you add to this node one of the random configuration components.
This user component contains the configuration for generating random integer values between the given parameters Min and Max.
This user component contains the configuration for generating random integer values between the given parameters Min and Max, but it is also a multiple of the Multiple parameters.
Eg., with a multiple of 10, the possible values between 10 and 30 are 10, 20, and 30.
This user component contains the parameters for picking a random number from an array of options. You can write the array in the Options parameters, following a JSON array format. Like this: [10, 34, 2, 89, 20]
.