A game engine writte for Vulkan in Rust
Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.
Rust integration for Unreal Engine 5
A 3D graphics engine - Rust/Vulkan
SPIRV reflection utility for deriving Vulkan DescriptorSetLayouts
Minimalist game framework
raytracer
Vulkan bindings for Rust
Procedural macros for working with Vulkan shaders
Bare metal wrapper for modern OpenGL 4.5+
GPU driven real-time renderer, backed by wgpu and rust-gpu
A small path tracing renderer written in Rust.
Physically based rendering of gltf models using Vulkan and Rust
An example of KHR raytracing using ash and rust-gpu.
Fast prototyping 3D engine
PBR rendering example/experiment with rendy