A 3D graphics engine - Rust/Vulkan
Dragonglass is a 3D game engine written in Rust!
To run the visual editor for Dragonglass, run this command in the root directory:
# Vulkan backend cargo run --release --bin editor
A vulkan library.
Bare metal wrapper for modern OpenGL 4.5+
A ray tracer written in Rust
Physically based rendering of gltf models using Vulkan and Rust
A Quake 3 like game with voxelized, destructible maps; written in Rust
A game engine writte for Vulkan in Rust
Fast prototyping 3D engine
A physically-based path tracer
Wolfenstein3D engine like in rust
A small path tracing renderer written in Rust.
A lightweight cross-platform 2D game framework written in pure Rust and based on OpenGL 3.3+.
Rust parser for source engine model files
Signed distance functions + Rust (CPU & GPU) = ❤️❤️