Physically based rendering of gltf models using Vulkan and Rust
Dragonglass is a gltf 2.0 model viewer written in Rust.
To run dragonglass, run this command in the root directory:
cargo run --release
A 3D graphics engine - Rust/Vulkan
Bare metal wrapper for modern OpenGL 4.5+
grr and rust-gpu pbr rendering
PBR rendering example/experiment with rendy
An experimental GPU driven renderer using WGPU
Vulkan bindings for Rust
A physically-based path tracer
GPU driven real-time renderer, backed by wgpu and rust-gpu
Modern mid-level 2D graphics library
Simple graphics engine capable of rendering wavefront .obj files
A game engine writte for Vulkan in Rust
A simple 3D rendering engine
A small path tracing renderer written in Rust.
Rust parser for source engine model files