http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.
MIT License
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Sync Utilities For UNET
Runtime components and Editor tools to make the most of Unity Reflect.
Sync Utilities For Mirror
A Toon Shader in Unity Universal Render Pipeline.
Sync subset for PrefsGUI over Mirror
Domain Warping implementation for Unity.
ComputeShader implementation trails for Unity
QuadWarp sample code for Unity
An experiment of a functional clone of Valve's Portal on unity.
Unity Mirror Sample project! This project demonstrates how to use Unity Transport Package (UTP) a...
This project contains a collection of Custom Renderer examples. This will be updated as we refine...
simple 3d grid renderer for Unity
An attempt at improving Box Projected Reflections within unity.
Unity Reflect Viewer