Sync Utilities For UNET
MIT License
Sync Utilities For UNet
⚠️ UNet is depreciated by Unity. if you use Mirror instead, please see SyncUtilForMirror
Download a .unitypackage
file from Release page.
or
Using Pacakge Manager:
Add following line to the dependencies
section in the Packages/manifest.json
.
"ga.fuquna.syncutil": "https://github.com/fuqunaga/SyncUtil.git"
Scenes In Build
of Build Settings.auto regist spawnable prefab
Spawner: spawn prefabs ServerOrStandAlone: disable children on client
unload online/offline scene on hierarchy when application play
dynamic delay rendering according to network latency