vkvk

A vulkan library.

Stars
5
Committers
1

Docs.rs

vkvk

A vulkan library.

Running The Example

The shaders aren't compiled as part of the build script. Instead, run shader_build.bat (or copy the commands out and run them in your unix terminal). This will require that the glslc program be installed, which is part of the normal Vulkan SDK. The compiled SPIRV data will be put into the target/ directory. Remember: If you run cargo clean the target/ directory will get deleted and you'll need to compile the shaders again.

After that, cargo run --example triangle should work.