2D Cellular automaton based ink simulation for Unity.
MIT License
Cellular automaton based ink simulation for Unity.
GPU-based dendrite patterns generator with a space colonization algorithm in Unity.
GPU Particle System (using Vertex Texture Fetch techniques) with Texture2DArray for Unity.
Procedural flower generator for Unity.
Sketching utility like Processing for Unity.
Procedural skinned mesh animation 🐍 for Unity.
Loop subdivision surface algorithm implementation in Unity.
Unity implementation of Real-time procedural volumetric fire.
GPU Particle System for Unity (require DirectX environment)
Procedural generation library for Unity
Feedback rendering with Texture3D testing in Unity.
GPU-based cellular growth simulation in Unity. 🧠
LookUpTable generator for Unity.
Simple verlet integration simulator for Unity.
PointCloudExplorer is an experimental project using point cloud data on Unity.