Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.
MIT License
Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.
// Volume instance has sample points & grid information (grid size & unit length).
Volume volume = VolumeSampler.Sample(
mesh, // mesh to sample volume
resolution, // grid resolution
distance // minimum distance between samples
);
Menu : Window -> VolumeSampler
VolumeSamplerWindow builds a Volume asset from a mesh file & save it in a project.
Tested on Unity 2018.3.0f2, windows10.